Game culture: Ghost Story Games: The next project by Bioshock-maker Ken Levine seems in the development
After Take 2 Interactive and Studio Chief Ken Levine (Bios hock Series) met the decision to dissolve irrational games and to put a new team under the name Ghost Story Games for the next project of the developer icon on the legs, it remained largely frightening Quiet around the game. Meanwhile, eight years were drawn into the country in which not only the originally intended publication date 2017 was postponed again and again. There is still no name for the project. And as a comprehensive report on Bloomberg is to be found, which comes from the normally well-informed industry insider Jason Schrader, the ambitious project seems to be stuck in the so-called development degrees.
The reason for this is to be u.a. The company culture requested by Ken Levine and assisted by Take 2. The publisher grants the eccentric boss designer all creative freedoms and makes him and his team under no disputed pressure. This lack of any so-called crunch phases (one of the special areas of Jason Schrader) is actually positive, but seems to ensure that the title has not made any serious progress over a long time. The project has been restarted several times, existing systems were thrown through whims overboard and developed fresh. The fact that numerous employees had to leave the already small team or left the development time also extended.
Take 2, however, still seems to give the Bios hock maker completely free hand. One is convinced that at the end a great game comes out. And after statement of employees, the light seems to be closer to the end of the development tunnel. However, it is added to consider that there could still be at least a good two years to a publication.
On demand by Bloomberg, neither Take 2 nor from Ken Levine was reacted. Accordingly, players will continue to be patient, until an official announcement, let alone the first material is to be expected. It can currently be assumed that the BioS hock 4 (Work Title) contained in Cloud Chamber is still published in front of the new Levine project.
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